Ludum Dare 13: Iron Roads

I went on a old hard drive adventure this evening. My quest was to recover my code and executable from Ludum Dare 13 - Roads, from way back in December of 2008! It wasn't easy but I was successful. I've posted the code to github: https://github.com/MrPhil/LudumDare13_IronRoads and the executable to itch.io: https://mrphilgames.itch.io/ld13-iron-roads This entry was incomplete, but it had a lot...

Iron Roads has a Greenlight Page!

I'm happy to report that the Greenlight page for Iron Roads went live last night! Please, show your support by Voting for the project!Thanks,MrPhilPS In case you missed it Iron Roads has it own website now too: http://www.IronRoads.net

PAX East!

I went to PAX East!  My first PAX.  It was overwhelming and I had a great time.  I was so busy going to panels and meeting people I didn't really do much else.  I meet a lot of awesome indie developers including Michael Carriere from Boston Indies.  DC's own, the wonderful, Miellyn Fitzwater Barrows the writer behind Strange Loves: Vampire Boyfriends was on the panel Foreplay: Romance in Gam...

Iron Roads Goes to New Orleans

- Figured out how to drawn lines using sprites, Thank you to XNA wiki - Rail links between cities drawn - Added a bunch of cities: Springfield, Memphis, Little Rock, Baton Rouge, and New Orleans - Cleaned up the map some, including better lakes around New Orleans: Lake Maurepus, Lake Pontchartrain and Lake Borgne

XNA SpriteFonts

While working on Iron Roads today, I tried to use the custom font Radius (a free font from Urban Fonts.)   I like how the letters look like curving tracks you might see on a draftsman's drawing or surveying map.  It has potential for the Iron Roads logo.  Anyway, I ran into a tricky problem that stumped me for a long while. I followed the normal procedure as Microsoft describes in Drawing Te...

Iron Roads Retargeted to SilverLight 3.0

The big news today is that Silverlight 3.0 has been released. This is means a change for Iron Roads. I've been working with Silverlight 2.0 and could probably finish it just fine without upgrading to 3.0. There is, however, one feature in particular that compels me to retarget to Silverlight 3.0: Out of Browser Support. This allows users to install Iron Roads as a typical desktop or downloadab...

No Progress on Iron Roads

It has been a while since I'm made any posts because I've been so busy with the move.  On April 1st (no fooling) I drove a U-Haul with all my possessions to my new home in Northern Virignia (that's part of the Washington, DC Metro Area.)  The hardest part is now over and I'm about halfway through the unpacking the boxes.  Soon my computer will be back in action and I'll be able to continue wo...

More wiggly coasts

The top image is an older screen shot so you can better see my progress and the second one I took today.  You have to look hard to see the progress I've made lately but it is there! I've been working on the map editor so I can more easily add cities and adjust thier position.  If you look closely you can see a lot more city dots on the map than before.  I also updated the map so the coast lin...