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124 posts

Day 1

Today is a special day for me. It is Day 1 of my Indie adventure! I’m pretty excited and a bit scared!I'll be blogging about my experien...

Blog

2018-11-19

Ludum Dare 41

I'll be participating in Ludum Dare 41!  Pretty excited to use Godot for the first time! I might make some posts over on ldjam.com : MrP...

Blog

2018-04-20

Tower Defence: Ludum Dare 40 Warmup Game

Ludum Dare is coming soon, Dec 1 and occasionally I like to use new techs during the jam. So, I’ve decided to try Gamemaker 2 this time...

Blog

2017-12-01

Unite Austin 2017

I attended Unity’s Conference, Unite, in Austin this year. There are a lot of interesting improvements coming down the pipeline but not...

Blog

2017-10-03

Pixel Art: Lemon

I'm going to try my hand at pixel art.  Here's my first piece:

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2017-06-01

Weird Fractal Thing

It isn't a game, but I made this interesting looking thing, a sort of moving fractal. I know my Grandpa would have thought it was cool...

Blog

2017-03-01

Unity Subscriptions, What You Need to Know

Update: Unity has announced some changes here: http://blogs.unity3d.com/2016/06/16/evolution-of-our-products-and-pricing/  I've made ed...

Blog

2016-06-01

Seamless Texture Generator (Update)

A follow-up post about the Seamless Texture Generator with a link to learn more.

Blog

2016-04-01

Notes on Jiro Dreams of Sushi

I watch Jiro Dreams of Sushi on Jonathan Blow's recommendation, he calls it an example of "Deep Work." Jiro Ono makes sushi, and has be...

Blog

2016-01-01

What Unity Games are on Steam?

Updated 2014-01-16This is a question I hear a lot and here's what I've learned: 2013 Race the Sun [source] ittle Dew [source] ...

Blog

2015-12-01

Let's Play: Horse Lords of Bolighar

I decided to do an experiment this month and make some Let's Play YouTube videos.  I'm playing Crusader Kingdoms 2 with the Horse Lords...

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2015-11-01

I voted in the IGDA 2015 Board of Directors Election! Have you? #IGDAElection

I voted in the IGDA 2015 Board of Directors Election!

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2015-10-01

Jai Compiler References

*Jai programming language reference/link collection*

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2015-09-17

Notes on How To Design Deep Games with Jonathan Blow

I watched Jonathan Blow's talk How To Design Deep Games with Jonathan Blow which is actually kind of a misleading title because the tal...

Blog

2015-09-01

NAND To Rule Them All

Just a little something I've been messing with. #LogicGates #NANDToRuleThemAll pic.twitter.com/iIx7zaOUxl— MrPhil (@xMrPhil) January 2...

Blog

2015-06-01

Text Adventure gamejam from afar with IGDA DC

The DC chapter of IGDA is doing a Text Adventure gamejam this weekend at the Westwood college:http://sjklevine.com/igda_dc/textjam/I n...

Blog

2015-05-01

Tech Demo: Voronoi Algorithm

Here's a small tech demo I've been working on. It's the application of the Voronoi Algorithm to a map's political boundaries as two pla...

Blog

2015-03-01

Notes on Jonathan Blow's Reddit Ask Me Anything

Jonathan Blow did an Ask Me Anything on Reddit Friday: I am Jonathan Blow, game development person; ask me stuff.I was specifically int...

Blog

2014-09-01

Game A Week Resources (and Level A Week)

The idea: - Make Many Games: Learn Many Things and Game A Week: Getting Experienced At FailureGame A Week: Facebook Group, subRedditLev...

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2014-05-05

Game A Week 2

Week 2Idea: Strategy game about screening army/infantry movements using Calvary (like Napoleon did.)What went right: Nothing really.Wha...

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2014-04-21

Game A Week 1

Adriel Wallick's wonderful post-mortem about her Game A Week experiment inspired me to try it out.Week 1Idea: How many games of pong ca...

Blog

2014-04-14

Sustainable Creativity

Here's a wonderful webcomic about sustainable creativity by Stephen McCraine.  It has some great insight and perspective on procrastinat...

Blog

2014-02-01

Posttraumatic Growth

We often hear of Posttraumatic stress disorder or PTSD, especially associated with combat veterans and difficulties they face returnin...

Blog

2014-01-15

The New Yorker's THE OPEN-OFFICE TRAP

An extremely interesting article has been published in The New Yorker this week: THE OPEN-OFFICE TRAP I think this is a very important ...

Blog

2014-01-01

Iron Roads has a Greenlight Page!

I'm happy to report that the Greenlight page for Iron Roads went live last night! Please, show your support by Voting for the project!T...

Blog

2013-09-01

PAX East!

![PAX East board games](https://www.mrphilgames.com/wp-content/uploads/2013/06/5468_10200365717519139_1271723579_n.jpg)

Blog

2013-06-28

Seamless Texture Generator

Exciting news! I've become the owner of Seamless Texture Generator which is a great tool for making tile textures for games (and other s...

Blog

2013-06-01

GDC 2013

This was my best GDC yet.  I had some great business cards, my resume and something to talk about: founding and running the Washington...

Blog

2013-03-25

PAX East!

I went to PAX East!  My first PAX.  It was overwhelming and I had a great time.  I was so busy going to panels and meeting people I di...

Blog

2013-03-22

Global Game Jam 2013

I participated in the Global Game Jam this year.  It was my second appearence, the first time being in 2010 on Space Exodus.Here are my...

Blog

2013-01-28

Dev Log 1/11/2013

This evening I worked on basic boiler plate stuff. I put some stuff up on github including Futile QuickStart I even made a pull reques...

Blog

2013-01-11

Recommended Game Development Reading, Watching and Playing

Updated 8/08/2013 Where to Start? Tips on your "First Game" Indie Game Design Do-s and Don't-s: A Manifesto Indie Resources @ Pix...

Blog

2012-10-01

Kickstarter: The Last Sleeper

I added The Last Sleeper to my list of Kickstart projects today.  I really think the music by Erik Aadahl is well done.  The latest upd...

Blog

2012-07-01

Kickstarter Projects Worthy of Your Support

Here's another batch of interesting game project I've supporting on Kickstarter.  They a look they need more support: UFHO2 - A Turn-ba...

Blog

2012-05-15

Seeds Of Destruction

I've just finished Ludum Dare 23.  The theme was Tiny World, so I made a game about Seed warfare.  It came out pretty good.  You can pla...

Blog

2012-04-22

Iron Roads Goes to New Orleans

- Figured out how to drawn lines using sprites, Thank you to XNA wiki - Rail links between cities drawn - Added a bunch of cities: Spr...

Blog

2012-02-15

WAUUG is born!

One my achomplishments of the holidays was the sucessful launch of WAUUG or the Washington (DC) Area Unity3D Users Group.http://capitalg...

Blog

2012-01-15

XNA SpriteFonts

While working on Iron Roads today, I tried to use the custom font Radius (a free font from Urban Fonts.)   I like how the letters look...

Blog

2012-01-01

Unity3D #pragma strict Gotch

I was working with some code in a book today and could not figure out why a variable was giving me problems.

Blog

2011-12-29

2011 Indie of the Year

GO VOTE NOW!

Blog

2011-12-15

Venus Patrol – Kickstarter

I've added Venus Patrol to my stable of Kickstarter projects. It's basically rebooting Offworld for Boing Boing.

Blog

2011-10-04

Americana Dawn: The Long Goodbye

An interesting freeware project with an early America setting, funded on 8-Bit Funding.

Blog

2011-09-02

Free RPG tileset for indie game developers

I came across an interesting Kickstarter project today called Free RPG tileset for indie game developers.

Blog

2011-09-01

Hurricane Irene

If you want to help the victims of Irene start here: Network For Good: Hurricane Irene Hurricane Irene is causing a lot of stir.  Game...

Blog

2011-08-27

Ludum Dare 21 - Conclusion

I didn't finish. I just didn't have my weekend clear.  You really need a clear weekend to finish Ludum Dare. The tech change in the midd...

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2011-08-22

Ludum Dare 21 - Update 3

The XNA version of my game now surpasses the Unity version. What's working: Player display Player movement Player collision with i...

Blog

2011-08-21

Ludum Dare 20

*Ludum Dare 20 game page. The original was playable in-browser using Silverlight, which is no longer supported by modern browsers.*

Blog

2011-04-30

Ludum Dare 20 Has Begun

It's going to be a hard Ludum Dare, because the theme is It's Dangerous to go Alone! Take this!

Blog

2011-04-29

Ludum Dare Career

Ludum Dare 19 is right around the corner, so let's take a moment to review my Ludum Dare Career.LD #6 - Light and Darkness, 2005 Puzzle...

Blog

2011-04-01

Minecraft: The Story of Mojang

The film makers behind the Penny Arcade series are making a documentary about Minecraft (you've heard of Minecraft right!?!) They are...

Blog

2011-02-21

WIN!!!

Woo hoo!  I had my first sale today!!!

Blog

2011-01-15

Shoppe is back up

The Mr. Phil Games Shoppe's database crashed horrible this weekend.  I tried several different ways to get it back in operations, but w...

Blog

2011-01-01

Ludum Dare 19 – UNSS Pasteur

What is Ludum Dare?: You have 48 hours to make a game from scratch meeting a theme announced at the start of the contest. Learn more ab...

Blog

2010-12-19

Ludum Dare 19 – UNSS Pasteur

*Ludum Dare 19 game page. The original was playable in-browser using Silverlight, which is no longer supported by modern browsers.*

Blog

2010-12-18

Ludum Dare 19 Coming Soon

I'll be participating in Ludum Dare 19 - December 17th-20th, 2010, you can follow my dev diary of  the event at Ludum Dare's site. I'm a...

Blog

2010-12-15

October Challenge Released

I’ve put Stacker up for sale: here.

Blog

2010-10-31

Ludum Dare 12 – Stacker

*Stacker game page. The original was playable in-browser but the technology is no longer supported by modern browsers.*

Blog

2010-10-31

Pretty Target

I created a nice visual target, literally, to aim for. It took me a little bit of time to figure out how to visually display the target separate from the col...

Blog

2010-10-08

Ludum Dare 18

*Ludum Dare 18 game entry. The original was playable in-browser using Flash, which is no longer supported by modern browsers.*

Blog

2010-08-21

LD17

*Ludum Dare 17 game entry. The original was playable in-browser using Unity Web Player, which is no longer supported by modern browsers.*

Blog

2010-04-22

Goodbye Shoppe

I knew when Amazon.com bought Reflexive that my game shoppee’s days where numbered. It is a big reason why I left Vermont and found a “real” job.  Today, my ...

Blog

2010-03-31

SteamBirds

SteamBirds, planes and dog fights! Imagine if someone updated that old Atari combat game.

Blog

2010-03-10

PAX BRITANNICA

![The Pax Britannica mothership](https://www.mrphilgames.com/wp-content/uploads/2010/04/PaxBritannica.png)

Blog

2010-03-09

Mini Ludum Dare #16: Constraints

I'll be participating this weekend in the Mini Ludum Dare #16, whose theme is Constraints.

Blog

2010-02-19

Whitney Hess

[](https://whitneyhess.com/blog/)I discovered http://whitneyhess.com/blog/ thanks to http://www.gaminghorror.net/ today and watched her presentation Evangelizing Y...

Blog

2010-01-19

Game Legend is now in open beta

![Logo for Game Legend](https://www.mrphilgames.com/wp-content/uploads/2010/04/gamelegend.logo_.ad_.png) I’ve opened the door to my new website Game Legend It is a...

Blog

2009-11-12

Iron Roads Retargeted to SilverLight 3.0

The big news today is that Silverlight 3.0 has been released. This is means a change for Iron Roads. I've been working with Silverlight...

Blog

2009-11-01

Can I choose in which screen corner Steam notifications show up?

This was moved here from GameLegend.com after StackExchange took the site down. As long as I can remember, Steam notifications always popped up in the bottom...

Blog

2009-10-31

City Builder Game DRM Burned

The city builder game Dawn of Discovery was released at the end of June and I’ve heard a lot of good buzz about it. It even got a Metascore of 84. It seems l...

Blog

2009-07-13

No Progress on Iron Roads

It has been a while since I'm made any posts because I've been so busy with the move.  On April 1st (no fooling) I drove a U-Haul with...

Blog

2009-07-01

More wiggly coasts

The top image is an older screen shot so you can better see my progress and the second one I took today.  You have to look hard to see...

Blog

2009-03-01

Mr. Phil Games - Home - PC Strategy Games

Navigation

Blog

2009-01-01

Ludum Dare 12

*Ludum Dare 12 game entry. The original was playable in-browser using Flash, which is no longer supported by modern browsers.*

Blog

2008-12-15

Ludum Dare 13: Iron Roads

I went on a old hard drive adventure this evening. My quest was to recover my code and executable from Ludum Dare 13 - Roads, from way b...

Blog

2008-12-07

I've moved my blog

It's official, I've folded my blog, MrPhil Makes Games, into Mr. Phil Games.  I'll be adding all new content there.  For now, all my old posts here will rema...

Blog

2007-01-14

The 10 reasons you will never finish your game

The 10 pitfalls of independent game development.

Blog

2007-01-14

Surprise in my stocking from Garage Games

I’m sure you heard that Microsoft released XNA Game Studio Express yesterday. What you might not have heard was Garage Games also released an open beta for T...

Blog

2006-12-12

XNA Magic

Frank Savage will amaze you by compiling a game on his PC and then deploying it to his XBOX 360 using XNA magic!

Blog

2006-12-08

GameProducer.NET

Today, I joined a very new forum belonging to GameProducer.Net.  You probably recognized the name because author Juuso Hietalahti has had several very popula...

Blog

2006-08-23

DOH!, Pause = Thread.Sleep(42)

So I’ve been working with .Net for years and today I put something together that made me feel foolish for not already realizing. Especially since I’ve used T...

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2006-06-25

Our Strange Lingo

When the English tongue we speak. Why is break not rhymed with freak? Will you tell me why it’s true We say sew but likewise few? And the maker of the verse,...

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2006-04-07

April 8-9 Game in a Day J (19)

Originally Posted by Tom Bampton Garage Games Associate

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2006-04-05

Re-Mission - a game saving children's lives

A scientific study showed that young people who played Re-Mission were more likely to stick to their medication regimens.

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2006-04-02

New word from the Gulf Coast

My family lives on the Gulf Coast.  They survived hurricane Katrina, but not much of their stuff did.   I recently noticed they have begun using an interesti...

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2006-03-28

Video Games Help Kids

I read this fascinating article on News.com: Video game therapy--a new frontier. It is about how video games are being used to help children with brain damag...

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2006-03-20

Politicians like to ignore reality

The politicians are at it again, trying to use the game industry to score points, all the while ignoring reality. I’m always suspicious when politicians want...

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2006-03-10

I'm addicted to Grow

Truly, I'm addicted to these cool Grow games.  The maker should put together a game where each one is a level.  I'd definitely buy it.

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2006-02-22

Videogame market set to double by 2011

"According to the study, the videogame market will expand from $32.6 billion in 2005 to $65.9 billion in 2011. Online and mobile gaming will be the primary s...

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2006-02-18

It'll ship when it is ready

GameDailyBIZ is reporting, "Sony will not be releasing the PlayStation 3 until the company is completely prepared." (Link) They didn’t have any quotes that I...

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2006-02-17

DirectX 10 SDK updated (Feb 2006)

The DirectX10 preview has a new update available.  Highlights include the cross-platform audio tool XACT, more samples, tutorials and improved multithreaded ...

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2006-02-14

Gamer's brains work better, but I still wouldn't want my kids to play them.

Studies show that gamer's brains work better and are more resilient to aging.

Blog

2006-02-13

Band albums sales take off because of... a game!?!

Chicago band Fall Out Boy sold 70,000 copies of their new album in one week after the music was featured on "Tony Hawk's American Wasteland," a skateboarding...

Blog

2006-01-27

Call for essays on advanced rendering techniques

![Shader X 4](https://www.amazon.com/exec/obidos/redirect?link_code=as2&path=ASIN/1584504250&tag=mrphilgame-20&camp=1789&creative=9325)Wolfgang Engel of the Shader...

Blog

2006-01-26

Texas proposes 100% Game Tax

![Star_eagle2](/web/20090107001556/http://www.mrphilgames.com/mrphil/.shared/imagef566.html?/photos/uncategorized/star_eagle2.jpg) Gamespot has a disturbing ...

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2006-01-26

BBC's Gamers in the UK

Wonderland has gotten a hold of the BBC's Gamers in the UK. It is a great collection and explanation of research on gamer's habits.

Blog

2006-01-25

Do the little things now

I have a procrastination problem (as some of you may have noticed.) One of the ‘reason’ behind this is I tend to over engineer things and make mountains out ...

Blog

2006-01-25

Moving to subversion

![Subversion_logo](https://subversion.tigris.org/) I've recently decided to move my source control from my local visual SourceSafe setup to a subversion hosting co...

Blog

2006-01-23

Messed about a little today with Torque’s networking code

I messed about a little today with Torque's networking code. I was looking to see if they used bit packing.

Blog

2006-01-11

Verizon and Allegheny Power halts Christmas Lights

The Washington Post has a story about how Verizon and Allegheny Power put the brake on a Christmas tradition going back over sixty years. The city of Lonacon...

Blog

2005-12-27

Bug Me Not

Hate having to always register with sites to view the useful information? Have trouble remebering what you user name was? This is the prefect solution. Bug M...

Blog

2005-12-26

Real Arcade Top Ten History

James C. Smith of Reflexive Entertainment fame, makers of Ricochet has started an interesting website collecting information about the Top Ten Games on Real ...

Blog

2005-12-23

The Digital Boneyard

Wondering what to do with the great art and tools created for a game that never saw the light of day?  Put them up for adoption at the The Digital Boneyard!

Blog

2005-12-21

Things I learned at Torque Boot Camp Day 3

Notes from Day 3 of Torque Boot Camp. Variable naming conventions, memory management, and more.

Blog

2005-10-20

Things I learned at Torque Boot Camp Day 2

Notes from Day 2 of Torque Boot Camp. Successful people fiddle with Torque before trying to make a game.

Blog

2005-10-13

Things I learned at Torque Boot Camp Day 1

Notes from Day 1 of Torque Boot Camp. Doxygen, ShowTool Pro, DTS vs DIF shapes, and more.

Blog

2005-10-12

Things I learned at IGC Day 3

Notes from Day 3 of the Indie Games Conference. Attach rate vs conversion rate, Apple's third party sales, and Ghetto Linux.

Blog

2005-10-11

Things I learned at IGC Day 2

Notes from Day 2 of the Indie Games Conference. Business cards are a must, even if you are just a hobbyist.

Blog

2005-10-09

Things I learned at IGC Day 1

Notes from Day 1 of the Indie Games Conference. TDN is in beta, drink tickets, and the universal urge to build game engines from scratch.

Blog

2005-10-08

Hello, welcome to Mr.Phil's group therapy session.

Hello, welcome to Mr.Phil's group therapy session.

Blog

2005-07-14

Editors Note

Editor note: this first appeared at garagegames.com. A deep dive into choosing a Torque Script editor.

Blog

2005-03-17

Torque 2D Stealth Launch

The big news last week was the stealth release of Torque 2D, more affectionately know as T2D.  I've already started a parallel version of my game using it an...

Blog

2005-03-13

They can't eat you

I found this very interseting article today and instead of just tucking it away in my files I decided it'd be fun to share with everyone. Plus I'll know exac...

Blog

2005-02-15

Object Cloning Using Reflection

Today on Alastair Patrick’s blog he shared a way to use reflection to clone objects which I found really interesting. I took the liberty of expanding the exa...

Blog

2005-01-10

Your Own “Servlet” or HTML Spew Machine

So you want a quick way to spew your own html?

Blog

2004-09-22

Engine Code Reorganized

Feeling pretty sick today, but I finished the code reorganizing I started yesterday.

Blog

2004-06-08

Portal Code Organized

Got the portal code all organized today and into the Vault, thanks SourceGear.

Blog

2004-06-01

Portal Experiments

Experimenting today with creating and modifying the portal modules.

Blog

2004-05-28

Moved log entries

Moved all the log entries from the old site to the new one today.

Blog

2004-05-27

Site Overhaul

I switched the website to the ASP.Net platform today using the www.asp.net portal starter kit.

Blog

2004-05-27

A blog day

Lately I've found myself reading blogs because I'll come across them while hunting for a coding solution on the web.

Blog

2004-04-15

Interesting Fail States and more

I spent my first day at the Game Developer Conference this year in the Play Testing Strategies Tutorial.

Blog

2004-03-22

Did you say, "Make a game with C#?"

Been doing a lot of research and work lately! I found some resources and technology I'm really excited about.

Blog

2004-02-12

Bootstraps Vs Tall Shoulders

Should I use a game engine or not? Initially my gut reaction is to resist. I don't want to use someone else's work.

Blog

2003-11-04

(INSERT BIG BANG SOUND)

And so Mr. Phil makes his first blog entry. The purpose of this blog is to create a record of my struggle against procrastination and other ghastly inner demons.

Blog

2003-10-03