Unity Subscriptions, What You Need to Know
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Update: Unity has announced some changes here: http://blogs.unity3d.com/2016/06/16/evolution-of-our-products-and-pricing/ I've made edits below to reflect them.
Check out this nice graphic (Out of date):
- There will not be a Unity 6, just continual improvements.
- All Platforms
- All Royalty Free
- All Engine Features
- Personal will remain free, limits revenue to $100,000 a year and you must show a Made With Unity splash screen.
- Plus is $35 a month and gives you nice to haves, like priority in the Cloud Build queue, limits revenue to $200,000 a year, the Made With Unity splash screen is optional and the dark theme is included.
- Pro, after 24 months of paying for a subscription you can quit paying and keep your current version (but you don't get any more updates, support or services but you do get the next three patches.)
- If you have a subscription now and/or a perpetual licenses:
We will launch the new products soon, for new customers to buy. As an existing Unity 5.x perpetual license customer, you will no longer get new updates after March 2017. However, you have a few options if you want to keep getting updates:
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For up to five seats, you may subscribe to Unity Pro at the special price of $75 per month for a limited transition period, after which the price will revert to the normal subscription price of $125 per month:
- If Unity 5 Pro is your first version of Unity, your transition period is one year.
- If you owned Unity 4 Pro, your transition period is two years.
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If you make less than $200k per year, you may choose Unity Plus and pay $35 per month with an annual commitment.
Check out this nice graphic (Out of date):
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