S&box Looks Great, But AI Can't Write Code for It Yet
S&box launches April 2026 as an open-source engine on Source 2. It looks incredible — but AI coding agents will struggle with it.
2026-03-28
Building an AI That Runs Your Game While You Sleep
What happens when you give an AI agent autonomous control of a persistent game world — the tick architecture, guardrail system, and lessons from building Deep Hollow.
2026-03-26
Deep Hollow Enters the Solana Agent Talent Show
I'm entering Deep Hollow into the Solana Agent Economy Hackathon — building a tradeable item economy and AI agent trading in five days with Claude Code.
2026-03-23
Why Nobody Has Built a Modern Second Life (And Probably Won't)
Meta lost over $83 billion on the metaverse. Decentraland was valued at $1.3B with just 38 daily users. Meanwhile, Second Life quietly grew to 620K monthly users and minted 14 millionaires. Why can't anyone replicate it?
2026-03-11
$2 Robot Labor and Jevons' Paradox: The Indie Game Explosion Nobody's Ready For
Robot labor at $2/hour won't kill indie games — Jevons' paradox says it'll unleash millions more. What the economics of near-free labor mean for game devs.
2026-03-09