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Ai

15 posts

Deep Hollow — A Survival Game You Play With Your AI Assistant

Deep Hollow is a survival-strategy game where your AI assistant defends your underground fortress while you're away. Free to play in Early Access.

Blog

2026-03-19

Jevons' Paradox and AI: Why It Means More Developers, Not Fewer

Jevons' paradox — the 160-year-old economics principle — explains why AI tools will create more demand for developers, not fewer.

Blog

2026-03-15

Building a Programming Language for AI to Write

Every programming language was designed for humans. But AI code generation is reshaping how software gets built. What if we designed a language for AI?

Blog

2026-03-14

Why Nobody Has Built a Modern Second Life (And Probably Won't)

Meta lost over $83 billion on the metaverse. Decentraland was valued at $1.3B with just 38 daily users. Meanwhile, Second Life quietly grew to 620K monthly users and minted 14 millionaires. Why can't anyone replicate it?

Blog

2026-03-11

The Game Discovery Crisis Nobody's Talking About

AI is about to flood the market with more games than any storefront can sort. Creation isn't the bottleneck anymore — discovery is. Here's the economic case, the structural failure, and what I'm building about it.

Newsletter

2026-03-11

Forget the Multipolar World — AI Is Redrawing the Map

Everyone's talking about the multipolar world. But AI and robotics will reshape global power faster than alliances ever could. Here's the real game.

Blog

2026-03-10

$2 Robot Labor and Jevons' Paradox: The Indie Game Explosion Nobody's Ready For

Robot labor at $2/hour won't kill indie games — Jevons' paradox says it'll unleash millions more. What the economics of near-free labor mean for game devs.

Blog

2026-03-09

Why Game Discovery Is the Real AI Bet

AI is about to flood the market with games. The bottleneck isn't creation anymore — it's finding the good ones. That's why I'm building GameLegend.

Blog

2026-03-08

What Block's 4,000 Layoffs Signal for the Games Industry

Block cut nearly half its workforce and Wall Street cheered. The games industry is already following the same playbook — here's what it means.

Blog

2026-03-07

The Last Techno-Scribes

AI is to programming what the printing press was to hand-copying manuscripts. That's wonderful for humanity and terrifying for the scribes.

Blog

2026-03-04

Letter to Congress: DoD's Threat Against Anthropic

A template letter to send your representatives about the Department of Defense's threat to designate Anthropic a 'supply chain risk' for maintaining AI safety restrictions.

Blog

2026-03-03

MyFitnessPal Bought Something Anyone Can Build

MyFitnessPal acquired Cal AI for its photo-based calorie tracking. Two teens built it. In the age of AI, so could anyone else.

Blog

2026-03-03

The DoD Wants AI Without Guardrails. Gamers Should Care.

The DoD threatened to blacklist Anthropic for refusing to remove AI safety restrictions. Gamers have seen this playbook before.

Blog

2026-03-03

MCP Is Wasting Your Context Window (And How to Fix It)

The Model Context Protocol loads every tool definition upfront, burning up to 30% of your AI's memory before you type a word. Here's what a leaner version could look like.

Blog

2026-03-02

What Stripe's Minions Get Right About Coding Agents

Stripe's AI coding agents produce over 1,300 merged PRs per week with zero human-written code. The secret isn't a better model — it's better infrastructure.

Blog

2026-03-02