Game A Week 1
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Adriel Wallick's wonderful post-mortem about her Game A Week experiment inspired me to try it out.
Week 1
Idea: How many games of pong can a human play at once.
What went right: 1) Unity, I got it up and running fairly fast with very little code. 2) You can play it.
What went wrong: 1) Work got busy and I had to put in some overtime. This reduced the energy and time I could put into the game. 2) I also ran into troubles with Unity's 2D physics and spent a fair amount of time fiddling with it.
What I learned: I need to either match the idea I pick with Unity features I already understand, or accommodate "research" time when considering the viability an idea if it needs a feature or area of Unity I haven't used before.
Feelings: Anger, Hate, Frustration, Disappointment, Helplessness, Guilty, Embarrassed, Let down
Play
Windows
Week 1
Idea: How many games of pong can a human play at once.
What went right: 1) Unity, I got it up and running fairly fast with very little code. 2) You can play it.
What went wrong: 1) Work got busy and I had to put in some overtime. This reduced the energy and time I could put into the game. 2) I also ran into troubles with Unity's 2D physics and spent a fair amount of time fiddling with it.
What I learned: I need to either match the idea I pick with Unity features I already understand, or accommodate "research" time when considering the viability an idea if it needs a feature or area of Unity I haven't used before.
Feelings: Anger, Hate, Frustration, Disappointment, Helplessness, Guilty, Embarrassed, Let down
Play
Windows
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